Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Imperial trade restrictions force Myrtle Thomas out of business. |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
30 |
Moved to a new world. |
3 |
30 |
Attempt at commissioned failed. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Line/Crew (Navy). |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
34 |
Voluntarily left Engineer/Gunner |
5 |
34 |
Became a Army (Infantry) with the new title Private. |
5 |
38 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
6 |
38 |
Failed to qualify for Performer (Entertainer). |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Betrayed by a friend. One of Myrtle Thomas's Contacts or Allies betrays Myrtle Thomas, ending Myrtle Thomas's career. That Contact or Ally becomes a Rival or Enemy. |