Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
During a battle, defeat or victory depends on Nanie Richey's actions. The ship suffers severe damage and Nanie Richey is blamed for the disaster. Nanie Richey is court - martialled and discharged. |
2 |
20 |
Failed to qualify for Law Enforcement (Agent). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
24 |
Nanie Richey do not know what happened to Nanie Richey. There is a gap in Nanie Richey's memory. |
3 |
24 |
Failed to qualify for Worker (Citizen). |
3 |
24 |
Switched to Drifter (Wanderer). |
3 |
25 |
Betrayed by a friend. One of Nanie Richey's Contacts or Allies betrays Nanie Richey, ending Nanie Richey's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Became a Merchant (Broker). |
4 |
29 |
Promoted to Merchant (Broker) rank 1. |
5 |
29 |
Continued as Merchant (Broker). |
5 |
33 |
Good fortune |
6 |
33 |
Continued as Merchant (Broker). |
7 |
37 |
Continued as Merchant (Broker). |
7 |
41 |
Make an unexpected connection outside Nanie Richey's normal circles. Gain a Contact. |
7 |
41 |
Promoted to Merchant (Broker) rank 2. |
8 |
41 |
Continued as Merchant (Broker). |
8 |
44 |
Nanie Richey's business or ship thrives. |
8 |
45 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |