Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Scout (Surveyor) rank 2. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Natalie McDermot's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Corporate (Citizen). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Betrayed by a friend. One of Natalie McDermot's Contacts or Allies betrays Natalie McDermot, ending Natalie McDermot's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Returned to Scout (Surveyor). |
5 |
32 |
Natalie McDermot's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
35 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
39 |
Natalie McDermot discover a world, item or information of worth to the Imperium. |
6 |
39 |
Promoted to Scout (Surveyor) rank 4. |
7 |
39 |
Continued as Scout (Surveyor). |
7 |
42 |
Natalie McDermot's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
43 |
Forced to muster out. |