Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Criticised a questionable political leader on Neta Mendoza's homeworld, causing his downfall. Gain an Enemy |
1 |
21 |
An investigation, tour, project or expedition goes wrong, stranding Neta Mendoza far from home. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
25 |
Gain a patron in the arts. Gain an Ally |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
27 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
4 |
27 |
Failed to qualify for Thief (Rogue). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Courier). |
4 |
31 |
Moved to a new world. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Courier). |
5 |
35 |
Neta Mendoza's ship is ambushed by enemy vessels. Neta Mendoza successfully ran to the jump point. |
5 |
35 |
Promoted to Scout (Courier) rank 2. |
6 |
35 |
Continued as Scout (Courier). |
6 |
38 |
Nearly killed. Owe 12,500 for medical bills. |
7 |
38 |
Became a Drifter (Scavenger). |
7 |
42 |
Suffer from a life-threatening illness. |
8 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Neta Mendoza refused an offer of inducements to betray Neta Mendoza's faith. Gain 3 enemies. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Retired at age 46. |