Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Gained a contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Gained a contact. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Imperial trade restrictions force Noelle Ellis out of business. |
4 |
30 |
Became a Rogue (Enforcer). |
4 |
33 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
33 |
Failed to qualify for Corporate (Citizen). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Scout (Explorer). |
5 |
35 |
Noelle Ellis's scout ship is one of the first on the scene to rescue the survivors of a disaster but Noelle Ellis fail to help. Gain an Enemy. |
5 |
35 |
Noelle Ellis inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
37 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Explorer). |
6 |
40 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
7 |
40 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
40 |
Retired at age 40. |
7 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
41 |
Noelle Ellis come into conflict with a splinter group Noelle Ellis's own religion which maintains Noelle Ellis's version is the wrong one. Gain 3 Rivals. |
8 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
41 |
Retired. |
8 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |