Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Severely injured. Owe 3,750 for medical bills. |
2 |
20 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Find valuable salvage. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
26 |
Attacked by enemies that Norah Sherris easily defeat. |
3 |
26 |
Gain Enemy if Norah Sherris don't already have one. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
31 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Became a Entertainer (Artist). |
5 |
34 |
Gain a patron in the arts. Gain an Ally |
5 |
35 |
Promoted to Entertainer (Artist) rank 1. |
6 |
35 |
Continued as Entertainer (Artist). |
6 |
38 |
Invited to take part in a controversial event or exhibition that injures Norah Sherris's social standing. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
43 |
Norah Sherris aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |