Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Make an unexpected connection outside Nova Christie's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Make an unexpected connection outside Nova Christie's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Smuggle illegal items onto a planet. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
35 |
Attacked by enemies and injured. |
5 |
35 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
5 |
35 |
Gain Enemy if Nova Christie don't already have one. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
40 |
Suffer from a life-threatening illness. |
7 |
40 |
Became a Scholar (Physician). |
7 |
43 |
Refuse to join a cheat in some fashion. |