Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
22 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Dropped out of the merchant academy. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
23 |
Odessa Ortiz join a gambling circle on board. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
29 |
Special assignment or duty on board ship. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Navy (Flight) with previous rank. |
4 |
31 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
32 |
Find valuable salvage. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
37 |
Moved to a new world. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
40 |
Betrayed by a friend. One of Odessa Ortiz's Contacts or Allies betrays Odessa Ortiz, ending Odessa Ortiz's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Became a Scout (Surveyor). |
8 |
44 |
Odessa Ortiz's scout ship is one of the first on the scene to rescue the survivors of a disaster but Odessa Ortiz fail to help. Gain an Enemy. |
8 |
44 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
44 |
Retired at age 44. |