Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
2 |
19 |
Failed to qualify for Line/Crew (Navy). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
21 |
Attacked by enemies and injured. |
2 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Gain Enemy if Ottilie Campbell don't already have one. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
29 |
Find valuable salvage. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Nearly killed. Owe 17,500 for medical bills. |
6 |
35 |
Failed to qualify for Scientist (Scholar). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Scout (Courier). |
6 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
39 |
Continued as Scout (Courier). |
7 |
41 |
Ottilie Campbell's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |