Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Gained a contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
A good deal ensures Paes Paofa is living the high life for a few years. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Embroiled in legal trouble. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
36 |
Paes Paofa secretly provide religious rites for a dying leader or noble, although they do not share Paes Paofa's faith. Gain an Ally in the family and a Rival who disagrees with Paes Paofa's choice. |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
40 |
Paes Paofa aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
40 |
Became a Scout (Surveyor). |
7 |
44 |
Paes Paofa discover a world, item or information of worth to the Imperium. |
7 |
44 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |