Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Paso Sabta do not know what happened to Paso Sabta. There is a gap in Paso Sabta's memory. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
24 |
Attempt at commissioned failed. |
2 |
24 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
27 |
Failed to qualify for Field Researcher (Scholar). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Paso Sabta's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
32 |
Switched to Drifter (Barbarian). |
6 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
36 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
36 |
Retired at age 36. |
7 |
36 |
Continued as Drifter (Barbarian). |
7 |
37 |
Suffer from a life-threatening illness. |
8 |
37 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
37 |
Retired. |
8 |
40 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |