Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Find an Alien Artifact. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
26 |
Public opinion turns on Patsy McGhee. |
3 |
26 |
Became a Rogue (Thief). |
3 |
27 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
33 |
Patsy McGhee spend months in the dangerous criminal underworld. |
4 |
34 |
Promoted to Rogue (Thief) rank 2. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
36 |
Involved in a feud with a rival criminal organization. |
5 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
38 |
Promoted to Rogue (Thief) rank 3. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Pirate (Rogue). |
6 |
38 |
Continued as Rogue (Thief). |
6 |
41 |
A police detective or rival criminal forces Patsy McGhee to flee and vows to hunt Patsy McGhee down. Gain an Enemy. |
7 |
41 |
Failed to qualify for Scientist (Scholar). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
Patsy McGhee's ship or starport is destroyed by criminals. Gain them as an Enemy. |