Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
3 |
25 |
Failed to qualify for Thief (Rogue). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
29 |
Nearly killed. Fully recovered. |
4 |
29 |
Switched to Scout (Explorer) with previous rank. |
4 |
31 |
Patsy Skidd discover a world, item or information of worth to the Imperium. |
4 |
33 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
33 |
Continued as Scout (Explorer). |
5 |
34 |
Moved to a new world. |
5 |
37 |
Promoted to Scout (Explorer) rank 2. |
6 |
37 |
Continued as Scout (Explorer). |
6 |
38 |
Psychologically damaged by Patsy Skidd's time in the scouts. |
7 |
38 |
Became a Citizen (Colonist). |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
42 |
Promoted to Citizen (Colonist) rank 1. |
8 |
42 |
Continued as Citizen (Colonist). |
8 |
45 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |