Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Voluntarily left Barbarian |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
Given specialist training in vehicles. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Go undercover to investigate an enemy. |
3 |
30 |
Involved in a feud with a rival criminal organization. |
3 |
30 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Scarred. Fully recovered. |
5 |
33 |
Switched to Drifter (Scavenger). |
5 |
36 |
Drafted into Law Enforcement |
5 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
37 |
Returned to Agent (Law Enforcement). |
6 |
40 |
An investigation takes on a dangerous turn. |
6 |
41 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Pattie Anderson's work ends up coming home with Pattie Anderson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |