Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Gained a contact. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Flight) with previous rank. |
2 |
25 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Flight). |
3 |
29 |
Refuse to abuse Peyton Hare's position for profit. |
4 |
30 |
Continued as Navy (Flight). |
4 |
34 |
Nearly killed. |
5 |
34 |
Failed to qualify for Corporate Agent (Agent). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
40 |
Peyton Hare do not know what happened to Peyton Hare. There is a gap in Peyton Hare's memory. |
7 |
40 |
Entered Merchant Academy with the Business curriculum. |
7 |
44 |
Expand the field of Streetwise, but gain a Rival in Peyton Hare's former tutor. |
7 |
44 |
Dropped out of the merchant academy. |