Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
22 |
Suffer from a life-threatening illness. |
3 |
22 |
Failed to qualify for Flight (Navy). |
3 |
22 |
Switched to Drifter (Barbarian). |
3 |
25 |
Rebecca Oshea run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Became a Army (Cavalry) with the new title Private. |
4 |
28 |
Thrown into a brutal ground war |
4 |
28 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
29 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
29 |
Continued as Army (Cavalry). |
5 |
31 |
Given a special assignment or duty in Rebecca Oshea's unit. |
5 |
33 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
6 |
33 |
Continued as Army (Cavalry). |
6 |
37 |
Unit is slaughtered in a disastrous battle, for which Rebecca Oshea blame Rebecca Oshea's commander. Gain commander as Enemy. |
7 |
37 |
Became a Entertainer (Artist). |
7 |
40 |
An investigation, tour, project or expedition goes wrong, stranding Rebecca Oshea far from home. |
7 |
41 |
Promoted to Entertainer (Artist) rank 1. |
8 |
41 |
Continued as Entertainer (Artist). |
8 |
43 |
Rebecca Oshea is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |