Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
24 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Became a Agent (Corporate Agent). |
3 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
28 |
Forced to continue current assignment. |
3 |
28 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
28 |
Continued as Agent (Corporate Agent). |
4 |
31 |
An investigation takes on a dangerous turn. |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
32 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
32 |
Continued as Agent (Corporate Agent). |
5 |
36 |
Accepted a deal with criminal or other figure under investigation. |
6 |
36 |
Failed to qualify for Performer (Entertainer). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
A series of bad deals and decisions force Reva Spencer into bankruptcy. Reva Spencer salvages what Reva Spencer can. |
7 |
39 |
Failed to qualify for Scientist (Scholar). |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
41 |
Reva Spencer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Failed to qualify for Broker (Merchant). |
8 |
41 |
Switched to Drifter (Barbarian). |
8 |
45 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |