Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
War breaks out, triggering a mandatory draft. |
1 |
19 |
Used social standing to avoid the draft. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Failed to qualify for Free Trader (Merchant). |
2 |
28 |
Became a Drifter (Barbarian). |
2 |
32 |
Nearly killed. Owe 40,000 for medical bills. |
3 |
32 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
32 |
Submitted to the draft. |
3 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
36 |
Rhea Butler's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
36 |
Became a Entertainer (Performer). |
4 |
39 |
Rhea Butler is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
39 |
Became a Scout (Courier). |
5 |
41 |
Rhea Butler's scout ship is one of the first on the scene to rescue the survivors of a disaster but Rhea Butler fail to help. Gain an Enemy. |
5 |
41 |
Psychologically damaged by Rhea Butler's time in the scouts. |
5 |
43 |
Forced to continue current assignment. |
5 |
43 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |