Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Survived a risky adventure but gained nothing. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Good fortune |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Citizen (Colonist). |
5 |
36 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Citizen (Colonist) rank 1. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
40 |
Rosalie Kerran's business expands, Rosalie Kerran's corporation grows, or the colony thrives. |
6 |
42 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
44 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |