Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
Encounter a Psionic institute. |
1 |
21 |
Tested for psionic powers |
2 |
22 |
Became a Psion (Adept). |
2 |
25 |
Psionic abilities make Rosemary Costigan uncomfortable to be around. One contact or ally becomes a rival. |
3 |
26 |
Continued as Psion (Adept). |
3 |
29 |
Spent time mastering mind and body. |
4 |
30 |
Continued as Psion (Adept). |
4 |
33 |
Gain a mentor. |
4 |
34 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
5 |
34 |
Voluntarily left Adept |
5 |
34 |
Became a Merchant (Broker). |
5 |
38 |
Embroiled in legal trouble. |
5 |
38 |
Promoted to Merchant (Broker) rank 1. |
6 |
38 |
Voluntarily left Broker |
6 |
38 |
Returned to Psion (Adept). |
6 |
42 |
Psionic strength increases. |
7 |
42 |
Voluntarily left Adept |
7 |
42 |
Failed to qualify for Performer (Entertainer). |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
43 |
Betrayed by a friend. One of Rosemary Costigan's Contacts or Allies betrays Rosemary Costigan, ending Rosemary Costigan's career. That Contact or Ally becomes a Rival or Enemy. |