Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Switched to Drifter (Scavenger). |
3 |
29 |
Rubie Graham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Failed to qualify for Free Trader (Merchant). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
33 |
Severely injured. Fully recovered. |
5 |
33 |
Returned to Drifter (Scavenger). |
5 |
37 |
Attacked by enemies and injured. |
5 |
37 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
37 |
Gain Enemy if Rubie Graham don't already have one. |
5 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
41 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
43 |
Rubie Graham do not know what happened to Rubie Graham. There is a gap in Rubie Graham's memory. |