Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Failed to qualify for Courier (Scout). |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
26 |
Amnesia. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
28 |
Attacked by enemies that Rubie Head easily defeat. |
4 |
28 |
Gain Enemy if Rubie Head don't already have one. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
35 |
Find Ancient Technology. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
36 |
Rubie Head is sent to a new community or parish to preach The Word among the poor. |
7 |
39 |
Continued as Believer (Mainstream Believer). |
7 |
40 |
Rubie Head refuse to secretly provide religious rites for a dying leader or noble, because they do not share Rubie Head's faith. |
7 |
43 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |