Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Sa-wathdaep Abk's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sa-wathdaep Abk fail to help. Gain an Enemy. |
1 |
22 |
Psychologically damaged by Sa-wathdaep Abk's time in the scouts. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
When dealing with an alien race, Sa-wathdaep Abk botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Psychologically damaged by Sa-wathdaep Abk's time in the scouts. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Sa-wathdaep Abk have no idea what happened to Sa-wathdaep Abk – they found Sa-wathdaep Abk's ship drifting on the fringes of friendly space. |
4 |
27 |
Failed to qualify for Colonist (Citizen). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Became a Scholar (Scientist). |
5 |
31 |
An expedition or voyage goes wrong, leaving Sa-wathdaep Abk stranded in the wilderness. |
6 |
33 |
Continued as Scholar (Scientist). |
6 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
37 |
Continued as Scholar (Scientist). |
7 |
40 |
Entangled in a bureaucratic or legal morass that distracts Sa-wathdaep Abk from Sa-wathdaep Abk's work. |
8 |
41 |
Attempted to change assignments. |
8 |
41 |
Switched to Scholar (Field Researcher) with previous rank. |
8 |
45 |
A rival researcher blackens Sa-wathdaep Abk's name or steals Sa-wathdaep Abk's research. Gain a Rival. |
9 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
45 |
Retired at age 45. |