Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Scarred. Fully recovered. |
2 |
20 |
Became a Rogue (Thief). |
2 |
21 |
Selina Pearson spend months in the dangerous criminal underworld. |
2 |
24 |
Promoted to Rogue (Thief) rank 1. |
3 |
24 |
Continued as Rogue (Thief). |
3 |
28 |
Crime pays off. Gain victim as Enemy. |
3 |
28 |
Promoted to Rogue (Thief) rank 2. |
4 |
28 |
Continued as Rogue (Thief). |
4 |
31 |
Selina Pearson spend months in the dangerous criminal underworld. |
5 |
32 |
Continued as Rogue (Thief). |
5 |
35 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
5 |
36 |
Promoted to Rogue (Thief) rank 3. |
6 |
36 |
Voluntarily left Thief |
6 |
36 |
Became a Scout (Surveyor). |
6 |
40 |
Spend several years jumping from world to world in Selina Pearson's scout ship. |
6 |
40 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
40 |
Continued as Scout (Surveyor). |
7 |
43 |
Selina Pearson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Selina Pearson fail to help. Gain an Enemy. |
7 |
43 |
Selina Pearson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |