Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Sheila McLusky inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Given advanced training in a specialist field |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
24 |
Gained a contact. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Embroiled in legal trouble. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Risk Sheila McLusky's fortune on a possibility lucrative deal and win. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
42 |
Moved to a new world. |
7 |
43 |
Promoted to Noble (Dilettante) rank 1. |