Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
19 |
A police detective or rival criminal forces Sherri Habborlain to flee and vows to hunt Sherri Habborlain down. Gain an Enemy. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Scholar (Physician). |
3 |
25 |
Refuse to join a cheat in some fashion. |
4 |
27 |
Continued as Scholar (Physician). |
4 |
31 |
Entangled in a bureaucratic or legal morass that distracts Sherri Habborlain from Sherri Habborlain's work. |
4 |
31 |
Promoted to Scholar (Physician) rank 1. |
5 |
31 |
Voluntarily left Physician |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
A good deal ensures Sherri Habborlain is living the high life for a few years. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Make an unexpected connection outside Sherri Habborlain's normal circles. Gain a Contact. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Given advanced training in a specialist field |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |