Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Shirley Shea survey an alien world. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Spend several years jumping from world to world in Shirley Shea's scout ship. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Continued as Scout (Courier). |
5 |
35 |
Perform an exemplary service for the scouts. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Enforcer (Rogue). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
39 |
Shirley Shea foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
45 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |