Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Make an unexpected connection outside Sybil McMillan's normal circles. Gain a Contact. |
2 |
22 |
Voluntarily left Broker |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
24 |
An expedition or voyage goes wrong, leaving Sybil McMillan stranded in the wilderness. |
3 |
24 |
Became a Navy (Flight) with the new title Crewman. |
3 |
28 |
Sybil McMillan is blamed for an accident that causes the death of several crew members. Sybil McMillan's guilt drives Sybil McMillan to excel. |
4 |
28 |
Failed to qualify for Corporate Agent (Agent). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Sybil McMillan went above and beyond the call of duty. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Severely injured. |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
Sybil McMillan is sent to a new community or parish to preach The Word among the poor. |
6 |
39 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
39 |
Voluntarily left Holy Warrior |
7 |
39 |
Failed to qualify for Broker (Merchant). |
7 |
39 |
Became a Drifter (Scavenger). |