Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Tabte Abbaa aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Make an unexpected connection outside Tabte Abbaa's normal circles. Gain a Contact. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Tabte Abbaa's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
34 |
Aging Crisis. Owe 60,000 for medical bills. |
6 |
34 |
Retired at age 34. |
6 |
34 |
Returned to Believer (Missionary/Humanitarian). |
6 |
35 |
Tabte Abbaa retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
38 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Tabte Abbaa faith is shaken. |
8 |
42 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Gained a contact. |
8 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |