Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Spend time with an alien race. Gain a contact. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Find Ancient Technology. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
33 |
Abuse Tanya Risewell's position for profit. |
6 |
35 |
Continued as Navy (Engineer/Gunner). |
6 |
36 |
Abuse Tanya Risewell's position for profit. |
6 |
39 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
39 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Flight (Navy). |
7 |
39 |
Continued as Navy (Engineer/Gunner). |
7 |
43 |
Tanya Risewell join a gambling circle on board. |