Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
20 |
Terry Gordon is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
20 |
Became a Scout (Courier). |
2 |
23 |
Terry Gordon have no idea what happened to Terry Gordon – they found Terry Gordon's ship drifting on the fringes of friendly space. |
3 |
23 |
Became a Merchant (Broker). |
3 |
26 |
Smuggle illegal items onto a planet. |
3 |
27 |
Promoted to Merchant (Broker) rank 1. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
29 |
Make an unexpected connection outside Terry Gordon's normal circles. Gain a Contact. |
4 |
31 |
Promoted to Merchant (Broker) rank 2. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
35 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
35 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
38 |
Given advanced training in a specialist field |
6 |
39 |
Forced to muster out. |
7 |
39 |
Failed to qualify for Enforcer (Rogue). |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
42 |
Betrayed by a friend. One of Terry Gordon's Contacts or Allies betrays Terry Gordon, ending Terry Gordon's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Failed to qualify for Courier (Scout). |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
43 |
Find valuable salvage. |
8 |
46 |
Promoted to Drifter (Wanderer) rank 1. |