Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Commanding officer takes an interest in Tessie Jacobs's career. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
24 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Navy (Flight). |
3 |
28 |
During a battle, defeat or victory depends on Tessie Jacobs's actions. Tessie Jacobs actions lead to an honorabe discharge. |
4 |
28 |
Failed to qualify for Ground Assault (Marine). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
4 |
31 |
Gain Enemy if Tessie Jacobs don't already have one. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
35 |
Encounter a Psionic institute. |
5 |
35 |
Tested for psionic powers |
5 |
36 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
36 |
Became a Psion (Adept). |
6 |
37 |
Gain a mentor. |
6 |
40 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
7 |
40 |
Continued as Psion (Adept). |
7 |
41 |
Gain a contact outside of normal circles. |