Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Tilda McMillan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Citizen (Corporate). |
2 |
21 |
A revolution, attack or other unusual event throws Tilda McMillan's life into chaos, forcing Tilda McMillan to leave the planet. |
3 |
21 |
Became a Merchant (Broker). |
3 |
25 |
A sudden war destroys Tilda McMillan's trade routes and contacts, forcing Tilda McMillan to flee that region of space. |
3 |
25 |
Gain rebels as Enemy |
4 |
25 |
Failed to qualify for Law Enforcement (Agent). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
29 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
33 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
34 |
A new romantic starts. Gain an Ally. |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Embroiled in legal trouble. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
A new romantic starts. Gain an Ally. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |