Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Psychologically damaged by Tressa Baker's time in the scouts. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
25 |
Go undercover to investigate an enemy. |
2 |
25 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
An investigation takes on a dangerous turn. |
4 |
31 |
Tressa Baker's work ends up coming home with Tressa Baker, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
34 |
Voluntarily left Corporate Agent |
5 |
34 |
Failed to qualify for Courier (Scout). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
38 |
Suffer from a life-threatening illness. |
6 |
38 |
Became a Entertainer (Artist). |
6 |
41 |
Join homeworld’s celebrity circles |
6 |
41 |
Gain a contact |
7 |
42 |
Continued as Entertainer (Artist). |
7 |
44 |
An investigation, tour, project or expedition goes wrong, stranding Tressa Baker far from home. |