Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Make an unexpected connection outside Velva Hislop's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Velva Hislop's business or ship thrives. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Corporate Agent (Agent). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
35 |
Attacked by enemies and injured. |
5 |
35 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
5 |
35 |
Gain Enemy if Velva Hislop don't already have one. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Betrayed by a friend. One of Velva Hislop's Contacts or Allies betrays Velva Hislop, ending Velva Hislop's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
41 |
Retired at age 41. |
7 |
41 |
Retired. |
7 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |