Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Vesta Rouse's work ends up coming home with Vesta Rouse, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
27 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
27 |
Failed to qualify for Journalist (Entertainer). |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
29 |
Attempted a risky adventure and was sent to prison. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Became a Prisoner (Fixer). |
5 |
32 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
35 |
Switched to Prisoner (Inmate) with previous rank. |
6 |
38 |
Hire a new lawyer. |
6 |
39 |
Paroled from prison. |
7 |
39 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
42 |
Vesta Rouse is sent to a new community or parish to preach The Word among the poor. |
7 |
43 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |