Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Embroiled in legal trouble. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
23 |
Severely injured. Owe 12,500 for medical bills. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
24 |
Vivian Babington gain experience in a technical field as a computer operator or surveyor. |
3 |
27 |
Promoted to Citizen (Colonist) rank 1. |
4 |
27 |
Continued as Citizen (Colonist). |
4 |
30 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
30 |
Switched to Merchant (Free Trader). |
5 |
32 |
A sudden war destroys Vivian Babington's trade routes and contacts, forcing Vivian Babington to flee that region of space. |
5 |
32 |
Gain rebels as Enemy |
6 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
34 |
Moved to a new world. |
6 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
36 |
Continued as Believer (Missionary/Humanitarian). |
7 |
40 |
Vivian Babington is sent to a new community or parish to preach The Word among the poor. |
7 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
40 |
Voluntarily left Missionary/Humanitarian |
8 |
40 |
Became a Drifter (Wanderer). |
8 |
43 |
Encounter a Psionic institute. |
8 |
43 |
Tested for psionic powers |