Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
28 |
Vessel participates in a notable military engagement. |
2 |
30 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
30 |
Attempted to change assignments. |
3 |
30 |
Failed to qualify for Flight (Navy). |
3 |
30 |
Continued as Navy (Line/Crew). |
3 |
31 |
Wa Pabpebeth foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Continued as Navy (Line/Crew). |
4 |
35 |
Wa Pabpebeth is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
35 |
Failed to qualify for Artist (Entertainer). |
5 |
35 |
Became a Drifter (Scavenger). |
5 |
37 |
Offered job by a patron. Now owe him a favor. |
6 |
39 |
Became a Scholar (Scientist). |
6 |
43 |
Advanced training in a specialist field. |
7 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
43 |
Retired at age 43. |