Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Scarred. Owe 2,500 for medical bills. |
2 |
19 |
Became a Citizen (Colonist). |
2 |
20 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
3 |
20 |
Became a Merchant (Broker). |
3 |
24 |
Embroiled in legal trouble. |
3 |
24 |
Forced to continue current assignment. |
3 |
24 |
Promoted to Merchant (Broker) rank 1. |
4 |
24 |
Continued as Merchant (Broker). |
4 |
27 |
Embroiled in legal trouble. |
5 |
28 |
Continued as Merchant (Broker). |
5 |
29 |
Embroiled in legal trouble. |
5 |
32 |
Promoted to Merchant (Broker) rank 2. |
6 |
32 |
Continued as Merchant (Broker). |
6 |
35 |
A sudden war destroys Wa-Eskap's trade routes and contacts, forcing Wa-Eskap to flee that region of space. |
6 |
35 |
Gain rebels as Enemy |
7 |
35 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
35 |
Retired at age 35. |
7 |
35 |
Switched to Citizen (Corporate). |
7 |
39 |
Wa-Eskap gain experience in a technical field as a computer operator or surveyor. |
7 |
39 |
Promoted to Citizen (Corporate) rank 1. |
8 |
39 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
39 |
Continued as Citizen (Corporate). |
8 |
41 |
Wa-Eskap is rewarded for Wa-Eskap's diligence or cunning. |
8 |
43 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
9 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |