Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Study Diplomat as a hobby. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
25 |
A good deal ensures William Elliott is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Embroiled in legal trouble. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
33 |
Moved to a new world. |
5 |
34 |
Voluntarily left Free Trader |
5 |
34 |
Failed to qualify for Law Enforcement (Agent). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
William Elliott do not know what happened to William Elliott. There is a gap in William Elliott's memory. |
7 |
41 |
Became a Rogue (Enforcer). |
7 |
43 |
A police detective or rival criminal forces William Elliott to flee and vows to hunt William Elliott down. Gain an Enemy. |