Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Zelia Newman left the community. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
26 |
Zelia Newman gain experience in a technical field as a computer operator or surveyor. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
29 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
32 |
Vessel participates in a diplomatic mission. |
4 |
32 |
Gain a contact. |
4 |
33 |
Attempt at commissioned failed. |
4 |
33 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
33 |
Continued as Navy (Line/Crew). |
5 |
34 |
Advanced training in a specialist field. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Scout (Explorer). |
6 |
38 |
Zelia Newman discover a world, item or information of worth to the Imperium. |
6 |
41 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
41 |
Continued as Scout (Explorer). |
7 |
43 |
Serve as the courier for an important message from the Imperium. |
7 |
45 |
Promoted to Scout (Explorer) rank 2. |