Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
Assigned to work on a secret project for a patron or organisation. |
2 |
22 |
Voluntarily left Field Researcher |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Betrayed by a friend. One of A Geushgii's Contacts or Allies betrays A Geushgii, ending A Geushgii's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Failed to qualify for Free Trader (Merchant). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
A Geushgii's work ends up coming home with A Geushgii, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
A Geushgii accepted an offer of inducements to betray A Geushgii's faith. Gain 250,000 in cash. |
5 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
38 |
A good deal ensures A Geushgii is living the high life for a few years. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
43 |
Given advanced training in a specialist field |
7 |
44 |
Promoted to Merchant (Free Trader) rank 2. |