A Geushgii  

Species Age Sex Str Dex End Int Edu SocUPP
Vilani, Imperium 47 F 1 (-2) 4 (-1) 4 (-1) 10 (1) 5 (-1) 4 (-1)144A54
Chaste, Visible burn scars
 
Skills
Admin 1
Carouse 0
Diplomat 0
Drive (Wheel) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Gun Combat 0
Investigate 0
Jack-of-All-Trades 2
Language 0
Mechanic 1
Medic 0
Persuade 1
Profession (Colonist) 0
Science (Robotic Sciences) 0
Steward 0
CareerAssignmentTitleRankTerms
Scholar Field Researcher 01
Drifter Scavenger 02
Agent Law Enforcement Rookie01
Believer Missionary/Humanitarian Project Worker11
Merchant Free Trader 22
 
Term Age History
1 18 Became a Scholar (Field Researcher).
1 20 Assigned to work on a secret project for a patron or organisation.
2 22 Voluntarily left Field Researcher
2 22 Became a Drifter (Scavenger).
2 25 Find valuable salvage.
3 26 Continued as Drifter (Scavenger).
3 30 Betrayed by a friend. One of A Geushgii's Contacts or Allies betrays A Geushgii, ending A Geushgii's career. That Contact or Ally becomes a Rival or Enemy.
4 30 Failed to qualify for Free Trader (Merchant).
4 30 Submitted to the draft.
4 30 Became a Agent (Law Enforcement) with the new title Rookie.
4 32 A Geushgii's work ends up coming home with A Geushgii, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5 32 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 33 A Geushgii accepted an offer of inducements to betray A Geushgii's faith. Gain 250,000 in cash.
5 36 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
6 36 Became a Merchant (Free Trader).
6 38 A good deal ensures A Geushgii is living the high life for a few years.
6 40 Promoted to Merchant (Free Trader) rank 1.
7 40 Continued as Merchant (Free Trader).
7 43 Given advanced training in a specialist field
7 44 Promoted to Merchant (Free Trader) rank 2.
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