Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
26 |
Assigned to a planet with a hostile or wild environment. |
2 |
26 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Cavalry) with previous rank. |
3 |
29 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
29 |
Gain rebels as Enemy |
4 |
29 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Ada Walsham went above and beyond the call of duty. |
4 |
33 |
Forced to continue current assignment. |
4 |
33 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
37 |
Advanced training in a specialist field. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
41 |
Go undercover to investigate an enemy. |
6 |
41 |
A police detective or rival criminal forces Ada Walsham to flee and vows to hunt Ada Walsham down. Gain an Enemy. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Hard times caused by a lack of interstellar trade costs Ada Walsham's job. |
8 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
45 |
Ada Walsham faith is shaken. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Retired at age 46. |