Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
22 |
Make a breakthrough in Adaline Gilbert's field. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
25 |
An expedition or voyage goes wrong, leaving Adaline Gilbert stranded in the wilderness. |
3 |
25 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
27 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
4 |
27 |
Became a Scout (Explorer). |
4 |
31 |
Adaline Gilbert's ship is damaged, and Adaline Gilbert have to hitch-hike Adaline Gilbert's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 4 Contacts. Gain 2 Enemies. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Adaline Gilbert's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
37 |
Someone more charismatic but less devout than Adaline Gilbert has become Adaline Gilbert's superior. |
7 |
38 |
Continued as Believer (Holy Warrior). |
7 |
39 |
A new romantic starts. Gain an Ally. |
7 |
42 |
Forced to muster out. |
8 |
42 |
Became a Drifter (Wanderer). |
8 |
44 |
A romantic relationship ends badly. Gain a Rival or Enemy. |