Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Adelaide McIntire's business expands, Adelaide McIntire's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
25 |
Adelaide McIntire run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Failed to qualify for Flight (Navy). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Navy (Flight) with the new title Crewman. |
4 |
27 |
Refuse to abuse Adelaide McIntire's position for profit. |
4 |
29 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
29 |
Continued as Navy (Flight). |
5 |
32 |
Victim of a crime |
5 |
33 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
6 |
33 |
Continued as Navy (Flight). |
6 |
35 |
During a battle, defeat or victory depends on Adelaide McIntire's actions. Adelaide McIntire actions lead to an honorabe discharge. |
7 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
35 |
Switched to Drifter (Wanderer). |
7 |
37 |
Adelaide McIntire run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
37 |
Failed to qualify for Colonist (Citizen). |
8 |
37 |
Switched to Drifter (Scavenger). |
8 |
40 |
Severely injured. Owe 20,000 for medical bills. |
9 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
42 |
Adelaide McIntire is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
44 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
44 |
Retired at age 44. |