Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
27 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
33 |
Betrayed by a friend. One of Adelia Saxon's Contacts or Allies betrays Adelia Saxon, ending Adelia Saxon's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Failed to qualify for Scientist (Scholar). |
5 |
33 |
Switched to Drifter (Barbarian). |
5 |
36 |
Attempted a risky adventure and was sent to prison. |
6 |
37 |
Became a Prisoner (Fixer). |
6 |
38 |
A guard takes a dislike to Adelia Saxon. |
7 |
41 |
Switched to Prisoner (Inmate) with previous rank. |
7 |
43 |
Lightly injured, no permanent damage. Fully recovered. |