Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Corporate Agent (Agent). |
2 |
26 |
Became a Drifter (Barbarian). |
2 |
29 |
Attempted a risky adventure and was sent to prison. |
2 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
30 |
Became a Prisoner (Thug). |
3 |
34 |
Accused of assaulting a prison guard. |
4 |
34 |
Switched to Prisoner (Fixer) with previous rank. |
4 |
36 |
Severely injured. Owe 25,000 for medical bills. |
5 |
38 |
Continued as Prisoner (Fixer). |
5 |
39 |
Special Duty. |
5 |
42 |
Promoted to Prisoner (Fixer) rank 1. |
6 |
42 |
Returned to Prisoner (Thug). |
6 |
43 |
Beaten by a prison gang. |
6 |
43 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |