Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Albertine Willis come into conflict with a splinter group Albertine Willis's own religion which maintains Albertine Willis's version is the wrong one. Gain 3 Rivals. |
2 |
22 |
Became a Scout (Courier). |
2 |
24 |
Good fortune |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Spend several years jumping from world to world in Albertine Willis's scout ship. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
32 |
Became a Citizen (Worker). |
5 |
36 |
Albertine Willis learn something Albertine Willis should not have – a corporate secret, a political scandal – which Albertine Willis can profit from illegally. |
5 |
36 |
Promoted to Citizen (Worker) rank 1. |
6 |
36 |
Continued as Citizen (Worker). |
6 |
39 |
Albertine Willis's business expands, Albertine Willis's corporation grows, or the colony thrives. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
43 |
Political upheaval strikes Albertine Willis's homeworld, and Albertine Willis is caught up in the revolution. |
7 |
44 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |