Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Albina Cawley's business expands, Albina Cawley's corporation grows, or the colony thrives. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
25 |
Albina Cawley learn something Albina Cawley should not have – a corporate secret, a political scandal – which Albina Cawley can profit from illegally. |
2 |
25 |
Gain a criminal contact. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
Albina Cawley is rewarded for Albina Cawley's diligence or cunning. |
3 |
30 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
31 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
33 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
33 |
Became a Rogue (Enforcer). |
6 |
36 |
Involved in a feud with a rival criminal organization. |
6 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
37 |
Promoted to Rogue (Enforcer) rank 1. |
7 |
37 |
Continued as Rogue (Enforcer). |
7 |
38 |
Crime pays off. Gain victim as Enemy. |
7 |
41 |
Promoted to Rogue (Enforcer) rank 2. |
8 |
41 |
Continued as Rogue (Enforcer). |
8 |
43 |
Involved in the planning of an impressive heist. |
8 |
45 |
Promoted to Rogue (Enforcer) rank 3. |