Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Alda Diaz's ship is ambushed by enemy vessels. Alda Diaz successfully ran to the jump point. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Alda Diaz's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alda Diaz fail to help. Gain an Enemy. |
3 |
27 |
Alda Diaz's ship is damaged, and Alda Diaz have to hitch-hike Alda Diaz's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 5 Contacts. Gain 3 Enemies. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Failed to qualify for Army Support (Army). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Contact with Government. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
6 |
36 |
Failed to qualify for Scientist (Scholar). |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
40 |
Attempted a risky adventure and was sent to prison. |
7 |
40 |
Became a Prisoner (Fixer). |
7 |
44 |
Assigned to difficult or backbreaking labour. |
7 |
44 |
Promoted to Prisoner (Fixer) rank 1. |